Halo Infinite’s Multiplayer Is About To Get Much Better With New Playlists

Armored soldier holding a flag.

screenshot: 343 industries

Although the Hello Players are currently getting an early look at No final Multiplayer Ahead of the campaign’s December 8 launch, one of the biggest complaints from the community is about the lack of first-person shooter playlists. But this must change soon. Like, “before next year” soon.

“We have been reading your comments, and are working on plans to add Fiesta, Tactical Slayer (SWAT) and Free-For-All playlists as we speak,” 343 Industries community manager John Junyszek Announced this afternoon via Twitter. “We will monitor the health of the playlist after the above three additions and adjust our offering if necessary, but we are excited to make these updates before the holidays.”

Currently, the infinite aura Multiplayer playlists include Quick Play (a mixture of four to four different game modes), Ranked (for very serious off-the-beaten-track competition), Big Team Battle (12 to 12 massive skirmishes), and Bot Arena (humans vs. .processors). central), a far cry from the performances in previous games. If you only want to turn on, say, Capture the Flag, this is not currently an option in the playlist system.

This also poses a problem for players looking to beat their challenges since you can’t control the matches you play. Getting a challenge that requires certain modes is especially annoying right now, although it’s set to change.

Junyszek explained that the developers plan to use special events to test new game modes before they are released to playlists.

343 Industries is also working on the Social Slayer playlist, which was in 2007 Halo 3 It brought together surround team-based modes like Team Slayer, Team Rockets, and more, but that won’t be ready until sometime next year.

Read more: infinite aura He suffers from a faint gray shield that highlights the player’s gap

“This is just the beginning of the conversation with you,” Junyszek added. “Hope you can understand [playlists] That enter before the team takes a well-deserved break! “

infinite aura players Previously expressed concerns About the Multiplayer Battle Pass due to (you can saySlow and unrewarding progress. 343 industries addressed these issues before Significantly increased XP gainThe quick response earned the studio tons of goodwill from the community. Let’s just hope that impending playlist updates keep the series’ volatile fanbase not causing too much grief for developers as they try to enjoy the holidays.


Leave a Comment